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Designing for Experience: VR Sandbox Environment

This project was part of my master's studies, examining design in a user-focused context. I created a VR Sandbox experience and utilised focus groups and playtesters throughout the development process. The prototype was made in UE4 and was optimised for PC VR.

Users could change and play the lighting, draw on a canvas, play with physics objects, and explore the outdoor environment. There was also a button that instantly switched the environment from beach to forest and back again.

Users could change and play the lighting, draw on a canvas, play with physics objects, and explore the outdoor environment. There was also a button that instantly switched the environment from beach to forest and back again.

Playtest Timelapse

Users could leave the area and explore their surroundings, and  change the time of day.

Users could leave the area and explore their surroundings, and change the time of day.

Users enjoyed drawing on the canvas and making art!

Users enjoyed drawing on the canvas and making art!

Concept Dev

Concept Dev